Saturday, 16 February 2013
Thursday, 14 February 2013
Sword Fire Attribute Experiment
experiment with dynamics, creating fire effect which emits from the swords blade. Sorry if the video is to short.
Friday, 8 February 2013
Pixar Animation Project
Here is my lamp animation, this assignment was inspired by the pixar
lamp animation, we were told to create a short animation, which includes
a scenery. So this is my animation i hope you like it.
Portfolio
This Portfolio is not only about representing my drawing skills but it also shows that i am capable of using software's like AutoDesk Maya 2013, Photoshop, Adobe Flash and Cry Engine.
Info
View to archive to see all my latest work for my portfolio
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Flash Animation
Flash Animation Project using the bone tool in adobe flash CS4.
Task 2 Software Tools for Animation by
Task 4 – Designing animation by
Thursday, 7 February 2013
Digital Art Work
For a Assignment in college we had to create a Xbox 360 Game cover, Website Design and a iphone app logo using Photoshop cs4.
I based my project on a game which was already created.
I based my project on a game which was already created.
Cryengine Level Design
CryEngine Level Forest Project
I have been working on a game engine which is part of my college assignments to complete a forest level by end of the year. The progress of the Forest Level.
Video.
Random Pictures.
I have been working on a game engine which is part of my college assignments to complete a forest level by end of the year. The progress of the Forest Level.
Video.
Random Pictures.
Random 3D models
This post will be showing many incomplete 3D models which i have worked o since the beginning of the 2nd year of college.
This is what I am working on right now which is for my
project for the end of the year.
I attempted to box model the torso which went well, and then
I attempted modelling the legs out of a cylinder which I then combined with the
torso to make it into one object.
The model you see here is from a tutorial which I attempted from digital tutors called introduction to Maya 2013. This helped me develop a core understanding in Maya features.
Here I used many methods in modelling this aircraft which I learned
from digital tutors how to use useful features that Maya offers such as,
special duplicates, taking advantages to of the nurbs tool which help you get
the right shapes for certain objects, box modelling and more.
Left side
As you see I am only working on one side of the model since
later on after completing one side it will be mirrored across the other side.
Front view
Perspective of a box modelled airplane.
I attempted this 3D modelling using box modelling method
which was difficult to align and get a round shape for the plane.
This was one of the first projects which I had to work in
college. I had to make a kitchen.
Perspective view 1
Perspective view 2
Character Design Project
drawing of a front and side view. The side view only explains half of the characters personality, were as in the front view the full character personality is shown.
First attempt design the characters head using references from the internet.
when i attempted 3 views of the characters head i was surprise it wasn't as difficult as the drawings above because it seemed like it was more difficult for me to come up with a design then actually draw it.
First draft for the character suit
Second Draft for the character suit
Dynamics figures of hands
dynamics figures of hands, this drawing shows 3 different types of hands which is a males, females and a evil creatures hands/fingers.
dynamics poses
I've been lately looking at dynamic poses using Gnomon tutorials which has helped a lot. this picture shows that i am using basics shapes to create unique poses
Skull Drawing
Old drawings
Old self portrait drawing of my self and my first attempt on facial anatomy.
first character design attempt, followed a couple tutorials on body proportion and using the law of 8.
The drawing on the left is my 2nd attempt in character design, but when i attempted this drawing i used references.
The drawing on the right is from a game, were i took screenshots of the main character standing and jumping which i drew later to learn the how to draw the pose of the jump.
Introduction
Hello my name is Hamzah Hussein, i am 18 years old. I created this blog to present my portfolio for upcoming university interviews.
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